Vixen
dd8b0a81

Rendering · guide

Drawing particles

Dropping a .vxvfx onto an entity — the component, the importer that compiles the graph, the bridge that runs it, and the feature that draws it.

Edit this page on GitHub

Documents

Next

  • Turning on dynamic global illumination — The four compositor nodes that make a frame's indirect light a file rather than a program.
  • Making everything cast a shadow — The caster stage, the atlas a shading pass reads it from, and the two joins that make one mesh drawable by two shaders.
  • The VFX graph — The node library a .vxvfx is authored against — spawners, initializers, updaters and outputs — and the compiler that turns one graph into both an effect the CPU runs and a shader a device runs.