csharp
public static class VfxEmittersReading and writing an entity's effect.
Fields and properties (1)
public const float DefaultReachHow far a particle is assumed to reach when a document says nothing.
Methods (2)
public static VfxEmitter Default(AssetReference effect)An emitter for an effect, with the values a new one should have.
public static void Attach(World world, Entity entity, VfxEmitter emitter)Puts an effect on an entity, replacing whatever was there.
Used by (2)
- VfxExtractionSystemVixen.Rendering
- VfxExtractionTestsVixen.Rendering.Tests