csharp
public sealed class PhysicsWritebackSystemCopies the simulation's results back into transforms and velocity components.
No guide page documents this yet — the page shows what the code says about itself.
As a system
- Phase
- FixedUpdate
- Reads
- PhysicsBody
- Runs after
- PhysicsStepSystem
Fields and properties (1)
public SystemAccess AccessWhat this system reads and writes.
Methods (2)
public PhysicsWritebackSystem(PhysicsScene scene)Copies the simulation's results back into transforms and velocity components.
public override JobHandle Update(in SystemContext context, JobHandle dependency)Runs the system.
Used by (3)
- NetworkRigidBodyCaptureSystemVixen.Net.Physics
- NetworkRigidBodyCorrectionSystemVixen.Net.Physics
- PhysicsSystemsVixen.Physics