csharp
public struct AngularVelocityHow fast an entity's body is turning, in radians a second about each axis.
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Fields and properties (1)
public Vector3 ValueThe velocity.
Used by (8)
- ComponentRegistrationVixen.Physics
- NetworkRigidBodyCaptureSystemVixen.Net.Physics
- NetworkRigidBodyCorrectionSystemVixen.Net.Physics
- NetworkRigidBodyTestsVixen.Net.Physics.Tests
- PhysicsSceneVixen.Physics
- PhysicsSyncSystemVixen.Physics
- PhysicsWritebackSystemVixen.Physics
- Vixen_Physics_Ecs_AngularVelocitySerializerVixen.Physics