csharp
public struct ActiveEffectOne running effect on one target.
Fields and properties (9)
public EffectHandle HandleWhich application this is.
public EffectTemplate TemplateWhat it is running.
public ulong InstigatorWhoever applied it, as the caller numbered them. Zero is nobody in particular.
public ModifierSource SourceWhat its modifiers are removed by.
public float ElapsedHow long it has been running, in seconds.
public float DurationHow long this instance lasts, which Extend grows past the template's.
public int StacksHow many stacks. One for every policy but StackTo.
public int TicksEmittedHow many periodic ticks it has already produced.
public readonly float RemainingHow much longer it has, or infinity.
Used by (2)
- EffectSetVixen.Gameplay
- EffectSetTestsVixen.Gameplay.Tests