csharp
public readonly record struct ModifierSourceWhatever granted a modifier, so that removing it is exact.
Remarks
Removal is by source and never by subtracting the value back off, which is what stops a stat drifting a fraction every time a buff cycles. Anything can be a source — an effect, a piece of equipment, a talent, a guild perk — and the only requirement is that the same thing produces the same value for as long as its modifiers are applied.
Fields and properties (3)
public ulong ValueThe opaque handle. Zero is None, which means "nothing owns this".
public static ModifierSource NoneNothing owns it. Removable only by Clear.
public bool IsSomeWhether something owns it.
Methods (3)
public ModifierSource(ulong Value)Whatever granted a modifier, so that removing it is exact.
public static ModifierSource From(DefId definition, uint instance)A source naming one instance of one definition.
public override string ToString()Returns the fully qualified type name of this instance.
Used by (15)
- ActiveEffectVixen.Gameplay
- AttributeSetVixen.Gameplay
- AttributeSetTestsVixen.Gameplay.Tests
- EffectSetVixen.Gameplay
- EffectTemplateVixen.Gameplay
- ItemLibraryVixen.Gameplay.Items
- ItemStatsVixen.Gameplay.Items
- ItemStatsTestsVixen.Gameplay.Items.Tests
- ModifierVixen.Gameplay
- ProgressionLibraryVixen.Gameplay.Progression
- ProgressionStateVixen.Gameplay.Progression
- ProgressionStateTestsVixen.Gameplay.Progression.Tests
- RequirementTestsVixen.Gameplay.Tests
- TalentTreeVixen.Gameplay.Progression
- TalentTreeTestsVixen.Gameplay.Progression.Tests