csharp
public readonly record struct ShadowTileOne tile of the punctual shadow atlas: what it renders, and where it lives in it.
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Fields and properties (5)
public int LightWhich light in the renderer's list.
public CubeFace? FaceWhich cube face, or for a spot light's single tile.
public Matrix4x4 ViewProjectionWorld to this tile's clip space.
public Vector2 ScaleHow much of the atlas the tile is, as a fraction.
public Vector2 OffsetWhere it starts in the atlas, as a fraction.
Methods (1)
Used by (2)
- PunctualShadowRendererVixen.Rendering
- PunctualShadowTestsVixen.Rendering.Tests