Vixen
02b45cc4
csharp
public sealed class PhysicsLayers.Builder

Collects layers and the collision matrix, then freezes them.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Everything collides with everything until told otherwise, which is the default a person expects and the one that fails visibly — a matrix that started empty would produce a world in which nothing touches anything and no error anywhere.

Methods (4)

Used by (4)

  • PhysicsLayerTestsVixen.Physics.Tests
  • PhysicsLayersVixen.Physics
  • PhysicsQueryTestsVixen.Physics.Tests
  • PhysicsWorldTestsVixen.Physics.Tests