Vixen
02b45cc4
csharp
public enum TransferReadiness

Whether a player can be moved right now. Doc 27 § Drain.

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Remarks

The whole quality of draining a shard is in when, and the engine deliberately does not pretend to know: it ships a default that answers Ready for everyone and the game replaces it, because "in a scripted encounter" is a sentence only the game can finish.

⚠ Nothing is force-disconnected by drain. Blocked escalates to a live-ops alert at the hard deadline, and the escalation path ends in a human or a maintenance window rather than in a kick.

Fields and properties (3)

  • Ready

    Idle, standing, walking. Move them now.

  • Soon

    Mid-interaction, or in combat under the grace period. Ask again shortly.

  • Blocked

    In a boss fight, a story step, a match. Not until it ends, or the hard deadline.

Used by (5)

  • ClusterSerializationTestsVixen.Live.Cluster.Tests
  • RealmVixen.Live.Realm
  • RealmHostVixen.Live.Realm
  • RealmHostTestsVixen.Live.Realm.Tests
  • RealmPlayerVixen.Live.Realm