Vixen
02b45cc4
csharp
public static class InputSettings

The knobs that are the same for every action unless something says otherwise.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Constants rather than a settings asset. Every one of these is overridable per binding through an interaction's arguments, which is where a game that cares actually wants to say it; a global settings object would be a second place for the same number to live and a third answer to "why does this action feel different in the editor".

Fields and properties (2)

  • public const float DefaultPressPoint

    How far from rest an analogue control must be to count as pressed.

  • public const float DefaultRebindThreshold

    How far a control must move before a rebinding operation will accept it as the answer.

Used by (9)

  • HoldInteractionVixen.Input
  • InputActionVixen.Input
  • InputBindingVixen.Input
  • InputInteractionFactoryVixen.Input
  • InputRebindingOperationVixen.Input
  • MultiTapInteractionVixen.Input
  • PressInteractionVixen.Input
  • SlowTapInteractionVixen.Input
  • TapInteractionVixen.Input