Vixen
02b45cc4
csharp
public readonly record struct TextureRegion

Where one texture copy reads from or writes to.

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Fields and properties (4)

  • public TextureHandle Texture

    The texture.

  • public int MipLevel

    Which mip level.

  • public int ArrayLayer

    Which array layer.

  • public Int3 Origin

    The corner of the region, in texels.

Methods (1)

  • public TextureRegion(TextureHandle Texture, int MipLevel = 0, int ArrayLayer = 0, Int3 Origin = default(Int3))

    Where one texture copy reads from or writes to.

Used by (24)

  • ArenaFrameThirdPersonShooter
  • EnvironmentTextureVixen.Rendering
  • GlCommandListVixen.Graphics.OpenGL
  • GlobalDistanceFieldTextureVixen.Rendering
  • ICommandListVixen.Graphics
  • IrradianceFieldTextureVixen.Rendering
  • NullCommandListVixen.Graphics.Null
  • OrderProbeVixen.Graphics.RenderGraph.Tests
  • PipelineStateImageTestsVixen.Graphics.Golden.Tests
  • ReflectionRendererDeviceTestsVixen.Graphics.Golden.Tests
  • ReflectionTraceDeviceTestsVixen.Graphics.Golden.Tests
  • ScreenProbeBilateralImageTestsVixen.Graphics.Golden.Tests
  • ScreenProbeGatherRendererVixen.Rendering.PostFx
  • ScreenProbeHistoryTextureVixen.Rendering
  • ScreenProbeTextureVixen.Rendering
  • ScreenProbeTraceDeviceTestsVixen.Graphics.Golden.Tests
  • ScreenPyramidDeviceTestsVixen.Graphics.Golden.Tests
  • SurfaceCacheTextureVixen.Rendering
  • TerrainRendererVixen.Rendering.Terrain
  • TrackingCommandListVixen.Graphics.RenderGraph.Tests
  • VideoTextureVixen.Video
  • VulkanCommandListVixen.Graphics.Vulkan
  • WebGpuCommandListVixen.Graphics.WebGPU
  • PickingRendererVixen.Editor.SceneView