csharp
public readonly record struct TextureHandleA texture, by handle.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (3)
public Handle<GpuTexture> Valuepublic static TextureHandle NullNo texture.
public bool IsValidWhether this refers to anything.
Methods (1)
public TextureHandle(Handle<GpuTexture> Value)A texture, by handle.
Used by (105, showing 40)
- ArenaFrameThirdPersonShooter
- VirtualGeometryGameVirtualGeometry
- AssetTextureSourceVixen.Engine.Renderer
- AutoExposureTestsVixen.Rendering.PostFx.Tests
- BindlessSamplingDeviceTestsVixen.Graphics.Golden.Tests
- BindlessTableDeviceTestsVixen.Graphics.Golden.Tests
- BloomTestsVixen.Rendering.PostFx.Tests
- ClusteredLightingTestsVixen.Rendering.Tests
- ClusteredShadingDeviceTestsVixen.Graphics.Golden.Tests
- CommandRecorderTestsVixen.Graphics.Null.Tests
- CompositorAssetTestsVixen.Rendering.Tests
- DepthPrepassTestsVixen.Rendering.Tests
- DescriptorBindingTestsVixen.Rendering.Tests
- EntryVixen.Engine.Renderer
- EntryVixen.Graphics.RenderGraph
- EnvironmentTextureVixen.Rendering
- FixtureVixen.Rendering.Tests
- FixtureVixen.Graphics.Golden.Tests
- ForwardFrameTestsVixen.Rendering.Tests
- GlCommandVixen.Graphics.OpenGL
- GlCommandListTestsVixen.Graphics.OpenGL.Tests
- GlDeviceVixen.Graphics.OpenGL
- GlDeviceTestsVixen.Graphics.OpenGL.Tests
- GlReplayTestsVixen.Graphics.OpenGL.Tests
- GlSwapChainVixen.Graphics.OpenGL
- GlTextureViewVixen.Graphics.OpenGL
- GlobalDistanceFieldTextureVixen.Rendering
- GlobalDistanceFieldTextureTestsVixen.Rendering.Tests
- GpuClusterVisibilityVixen.Rendering
- GpuVisibilityGroupVixen.Rendering
- GpuVisibilityGroupTestsVixen.Rendering.Tests
- GraphResourceVixen.Graphics.RenderGraph
- GraphicsCompositorTestsVixen.Rendering.Tests
- GrassDrawPassVixen.Rendering.Terrain
- HiZPyramidVixen.Rendering
- IGraphicsDeviceVixen.Graphics
- ISwapChainVixen.Graphics
- IXrImageImporterVixen.Xr
- IXrSwapchainVixen.Xr
- ImportedTextureVixen.Rendering