Vixen
caa30e12
csharp
public enum AttributeRounding

What happens to a stat's value after it has been clamped.

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Fields and properties (4)

  • None

    Nothing. The value is whatever the arithmetic produced.

  • Nearest

    To the nearest whole number, halves away from zero — what a damage number wants.

  • Down

    Towards negative infinity.

  • Up

    Towards positive infinity.

Used by (6)

  • AttributeLayoutBuilderVixen.Gameplay
  • AttributeSchemaVixen.Gameplay
  • AttributeSetVixen.Gameplay
  • AttributeSetTestsVixen.Gameplay.Tests
  • GameplayConfigVixen.Gameplay
  • GameplayModuleBuilderVixen.Gameplay