Vixen
c7401864
csharp
public readonly record struct TransferOrder

What a realm is being asked to do. The whole output of this library.

Read the guide page for this →

Remarks

⚠ An order, not a transfer. Doc 27's RequestTransfer is the one mechanism, and doc 28 says the only thing this library adds is the fiction round it. Anything here that moved a player would be a second transfer protocol, which is exactly what doc 27's being one mechanism was for.

Fields and properties (6)

  • public PlayerId Player

    Who is going.

  • public DefId Point

    By what means.

  • public DefId To

    Which map.

  • public DefId Currency

    What the fare is in, or None.

  • public long Cost

    How much.

  • public float Seconds

    How long it takes.

Methods (1)

  • public TransferOrder(PlayerId Player, DefId Point, DefId To, DefId Currency, long Cost, float Seconds)

    What a realm is being asked to do. The whole output of this library.

Used by (2)

  • TravelTestsVixen.Gameplay.Travel.Tests
  • TravellingVixen.Gameplay.Travel