csharp
public readonly record struct ShotRecordWhat the server knows about one shot it has been told about.
Fields and properties (5)
public uint ShotWhich shot.
public DefId WeaponWhich weapon fired it.
public int TickThe tick the server had when it was fired.
public float SpreadThe cone it went in, in degrees.
public int PelletsHow many pellets it fired.
Methods (1)
public ShotRecord(uint Shot, DefId Weapon, int Tick, float Spread, int Pellets)What the server knows about one shot it has been told about.
Used by (2)
- HitClaimValidatorVixen.Gameplay.Shooting
- ShooterVixen.Gameplay.Shooting