Vixen
c7401864
csharp
public sealed class ShootingModule

The shooting library as a module a game composes.

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Remarks

Depends on Combat, because what a bullet does is the damage pipeline — a headshot is a Crit-stage rule and armour is a Mitigate one, and a shooter that reimplemented those would have two sets of tested edge cases.

Fields and properties (2)

  • public const string WeaponRoot

    The tag every weapon's own tag sits under.

  • public string Name

    What it is called, in a diagnostic and in the composition report.

Methods (1)

Used by (2)

  • MmoModulesMmo.Shared
  • ShootingModuleTestsVixen.Gameplay.Shooting.Tests