Vixen
c7401864
csharp
public sealed class PenetrationDefinition

How far a shot carries on through what it hits.

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Fields and properties (2)

  • public int MaximumTargets

    How many things one shot may pass through. Zero stops at the first.

  • public float DamageFraction

    What fraction of the damage survives each thing it passes through.

Used by (6)

  • ContentVixen.Gameplay.Shooting.Tests
  • TypeRegistrationVixen.Gameplay.Shooting
  • Vixen_Gameplay_Shooting_PenetrationDefinitionSerializerVixen.Gameplay.Shooting
  • Vixen_Gameplay_Shooting_WeaponDefinitionSerializerVixen.Gameplay.Shooting
  • WeaponDefinitionVixen.Gameplay.Shooting
  • WeaponTemplateVixen.Gameplay.Shooting