csharp
public enum FireFailureWhy a shot did not happen.
Fields and properties (6)
NoneIt did.
TooSoonNot enough time has passed since the last one.
EmptyThe magazine is empty.
ReloadingIt is being reloaded.
NotAutomaticThe trigger is held on a weapon that needs releasing.
BurstFinishedThe burst it is in has finished and the trigger has not been released.
Used by (2)
- WeaponStateVixen.Gameplay.Shooting
- WeaponStateTestsVixen.Gameplay.Shooting.Tests