public static class QuestVerbsThe verbs the shipped objective types wait for, and the tag root they sit under.
Remarks
Declared by QuestModule so that they exist whether or not content mentions them. A verb absent from the baked table resolves to an empty range, and doc 28's rule is that an empty range matches nothing — so without these, every shipped objective type would compile to a subscription that never fires, in a build whose content happened not to name the verb.
Fields and properties (13)
public const string RootThe tag every verb sits under.
public const string KillSomething died.
public const string CollectSomething was acquired, or lost with a negative amount.
public const string ReachSomewhere was arrived at.
public const string InteractSomething was used.
public const string EscortAn escortee got where it was going.
public const string EscortFailedAn escortee died or was lost.
public const string DeathThe subject of a survival objective died.
public const string DeliverSomething was handed over.
public const string DiscoverSomewhere was found for the first time.
public const string CraftSomething was made.
public const string SpendCurrency left an account.
public static IReadOnlyList<string> AllEvery one of them, for a tag table builder.
Used by (18)
- ContentVixen.Editor.Gameplay.Quests.Tests
- EventChainTestsVixen.Editor.Gameplay.Quests.Tests
- CollectObjectiveVixen.Gameplay.Quests
- ContentVixen.Gameplay.Quests.Tests
- CraftObjectiveVixen.Gameplay.Quests
- DeliverObjectiveVixen.Gameplay.Quests
- DiscoverObjectiveVixen.Gameplay.Quests
- DynamicEventTestsVixen.Gameplay.Quests.Tests
- EscortObjectiveVixen.Gameplay.Quests
- EventBusTestsVixen.Gameplay.Quests.Tests
- InteractObjectiveVixen.Gameplay.Quests
- KillObjectiveVixen.Gameplay.Quests
- QuestJournalTestsVixen.Gameplay.Quests.Tests
- QuestModuleVixen.Gameplay.Quests
- ReachObjectiveVixen.Gameplay.Quests
- SectionContentVixen.Live.Gameplay.Tests
- SpendObjectiveVixen.Gameplay.Quests
- SurviveObjectiveVixen.Gameplay.Quests