csharp
public sealed class TalentNodeA compiled talent node.
Fields and properties (9)
public TalentNodeDefinition DefinitionWhat it was compiled from.
public int IndexWhere it sits in the tree's node list.
public string IdWhat it is called within its tree.
public int MaximumRanksHow many times it can be taken, never below one.
public int CostPerRankWhat each rank costs, never below one.
public int RequiredPointsHow many points must be spent in the tree before it opens.
public ReadOnlySpan<GameplayTag> GrantsTagsWhat having any rank of it grants.
public ReadOnlySpan<Modifier> ModifiersWhat it does per rank, with no source stamped on.
public ReadOnlySpan<(int Node, int Ranks)> RequiresWhat else must be taken first, as node indices and rank counts.
Used by (2)
- ProgressionLibraryVixen.Gameplay.Progression
- TalentTreeVixen.Gameplay.Progression