csharp
public sealed class TalentNodeDefinitionOne node of a talent tree.
Fields and properties (8)
public string IdWhat it is called within its tree. Unique there.
public string DisplayNameWhat it is called in the UI.
public int MaximumRanksHow many times it can be taken.
public int CostPerRankWhat each rank costs.
public int RequiredPointsHow many points must be spent in this tree before it opens. The row gate.
public List<TalentPrerequisiteDefinition> RequiresWhat else must be taken first.
public List<ModifierDefinition> ModifiersWhat it does to the character's stats, per rank taken.
public List<string> GrantsTagsTags having any rank of it grants.
Used by (9)
- ContentVixen.Gameplay.Progression.Tests
- ProgressionLibraryVixen.Gameplay.Progression
- SectionContentVixen.Live.Gameplay.Tests
- TalentNodeVixen.Gameplay.Progression
- TalentTreeDefinitionVixen.Gameplay.Progression
- TalentTreeTestsVixen.Gameplay.Progression.Tests
- TypeRegistrationVixen.Gameplay.Progression
- Vixen_Gameplay_Progression_TalentNodeDefinitionSerializerVixen.Gameplay.Progression
- Vixen_Gameplay_Progression_TalentTreeDefinitionSerializerVixen.Gameplay.Progression