csharp
public sealed class LockoutPolicyA lockout policy, with the reset arithmetic that makes it fleet-wide.
Fields and properties (6)
public static LockoutPolicy OpenThe one a difficulty gets when nothing was authored: nobody is locked out.
public LockoutPolicyDefinition DefinitionWhat it was compiled from.
public LockoutScope ScopeWhose lockout it is.
public LockoutReset ResetWhen it lifts.
public int CompletionsHow many runs are allowed, never below one.
public bool IsSomeWhether it ever locks anybody out.
Methods (1)
public double NextResetAfter(double seconds)The next reset boundary at or after a moment.
Used by (3)
- DifficultyVixen.Gameplay.Instances
- InstanceRunVixen.Gameplay.Instances
- LockoutTestsVixen.Gameplay.Instances.Tests