csharp
public sealed class DifficultyDefinitionOne difficulty of an instance.
Fields and properties (7)
public string IdWhat it is called within its instance — heroic.
public string DisplayNameWhat it is called in the UI.
public string TagWhat being in one is — Instance.Heroic. Empty for one nothing asks about.
public float HealthScaleWhat the enemies' health is multiplied by.
public float DamageScaleWhat their damage is multiplied by.
public LockoutPolicyDefinition LockoutHow it locks people out.
public List<RequirementDefinition> RequiresWhat has to be true to run it.
Used by (8)
- ContentVixen.Gameplay.Instances.Tests
- DifficultyVixen.Gameplay.Instances
- InstanceDefinitionVixen.Gameplay.Instances
- InstanceLibraryVixen.Gameplay.Instances
- InstanceLibraryTestsVixen.Gameplay.Instances.Tests
- TypeRegistrationVixen.Gameplay.Instances
- Vixen_Gameplay_Instances_DifficultyDefinitionSerializerVixen.Gameplay.Instances
- Vixen_Gameplay_Instances_InstanceDefinitionSerializerVixen.Gameplay.Instances