Vixen
c7401864
csharp
public sealed class DifficultyDefinition

One difficulty of an instance.

Read the guide page for this →

Fields and properties (7)

  • public string Id

    What it is called within its instance — heroic.

  • public string DisplayName

    What it is called in the UI.

  • public string Tag

    What being in one is — Instance.Heroic. Empty for one nothing asks about.

  • public float HealthScale

    What the enemies' health is multiplied by.

  • public float DamageScale

    What their damage is multiplied by.

  • public LockoutPolicyDefinition Lockout

    How it locks people out.

  • public List<RequirementDefinition> Requires

    What has to be true to run it.

Used by (8)

  • ContentVixen.Gameplay.Instances.Tests
  • DifficultyVixen.Gameplay.Instances
  • InstanceDefinitionVixen.Gameplay.Instances
  • InstanceLibraryVixen.Gameplay.Instances
  • InstanceLibraryTestsVixen.Gameplay.Instances.Tests
  • TypeRegistrationVixen.Gameplay.Instances
  • Vixen_Gameplay_Instances_DifficultyDefinitionSerializerVixen.Gameplay.Instances
  • Vixen_Gameplay_Instances_InstanceDefinitionSerializerVixen.Gameplay.Instances