csharp
public sealed class ExplorationModuleThe exploration library as a module a game composes.
Fields and properties (3)
public const string DiscoveredRootThe tag every discovery sits under.
public const string CompletionRootThe tag every finished map sits under.
public string NameWhat it is called, in a diagnostic and in the composition report.
Methods (1)
public void Configure(GameplayModuleBuilder builder)Declares what it brings.
Used by (1)
- MmoModulesMmo.Shared