csharp
public sealed class RecipeA recipe with its names resolved.
Fields and properties (12)
public RecipeDefinition DefinitionWhat it was compiled from.
public DefId IdIts id.
public string DisplayNameWhat it is called.
public GameplayTag ProfessionWhose profession it is, and what a skill lookup is keyed by.
public GameplayTagRange StationWhat station it needs, or an empty range for anywhere.
public RequirementSet RequirementsWhat else has to be true.
public ReadOnlySpan<RecipeItem> InputsWhat it takes.
public ReadOnlySpan<RecipeItem> OutputsWhat it makes.
public RecipeSource SourceHow it is come by.
public int SkillRequiredThe skill at which it can first be made.
public int SkillCapThe skill at which it stops teaching.
public string SignatureIts inputs as one comparable string. What discovery matches on.
Methods (1)
public int GainAt(int skill)How much skill one success is worth at a given skill.
Used by (4)
- ReferenceTestsMmo.Content.Tests
- CrafterVixen.Gameplay.Crafting
- CraftingLibraryVixen.Gameplay.Crafting
- CraftingTestsVixen.Gameplay.Crafting.Tests