csharp
public sealed class HealthRuleApply: what actually happens to the target's health.
Fields and properties (2)
public DamageStage StageWhich stage it runs in.
public int OrderWhere it sits among the rules of that stage. Lower runs first.
Methods (2)
public HealthRule(CombatAttributes attributes)Apply: what actually happens to the target's health.
public void Apply(ref DamageEvent hit)
Used by (1)
- DamagePipelineVixen.Gameplay.Combat