csharp
public sealed class DamageDefinitionWhat an ability does to whatever it hits.
Fields and properties (6)
public string SchoolWhat kind of damage this is — Damage.Fire. Empty is untyped.
public float AmountWhat it does before anything scales it.
public string ScalesWithWhich of the caster's stats it scales with, or empty for none.
public float CoefficientHow much of that stat it adds.
public float ThreatMultiplierHow much threat it makes, as a multiple of the damage done.
public bool IsHealingWhether it heals rather than harms.
Used by (17)
- AbilityDefinitionVixen.Gameplay.Combat
- AbilityLibraryVixen.Gameplay.Combat
- AbilityLibraryTestsVixen.Gameplay.Combat.Tests
- AbilityTemplateVixen.Gameplay.Combat
- CombatResolverVixen.Gameplay.Combat
- CombatResolverTestsVixen.Gameplay.Combat.Tests
- ContentVixen.Gameplay.Shooting.Tests
- ContentVixen.Gameplay.Combat.Tests
- TypeRegistrationVixen.Gameplay.Combat
- Vixen_Gameplay_Combat_AbilityDefinitionSerializerVixen.Gameplay.Combat
- Vixen_Gameplay_Combat_DamageDefinitionSerializerVixen.Gameplay.Combat
- Vixen_Gameplay_Shooting_WeaponDefinitionSerializerVixen.Gameplay.Shooting
- WeaponDefinitionVixen.Gameplay.Shooting
- WeaponLibraryVixen.Gameplay.Shooting
- WeaponLibraryTestsVixen.Gameplay.Shooting.Tests
- WeaponStateTestsVixen.Gameplay.Shooting.Tests
- WeaponTemplateVixen.Gameplay.Shooting