csharp
public enum CollectibleKindWhat sort of thing somebody has collected.
Remarks
⚠ The kind changes nothing about how it is stored, and that is doc 28's whole claim here: pets, mounts, appearances, titles and toys are "all one mechanism: a set of unlocked DefIds with an unlock source recorded". What the kind is for is the collection screen's tabs and the "how many mounts have I got" count — not a second code path.
Fields and properties (6)
PetSomething that follows you about.
MountSomething you ride. Owning it; sitting on it is Vixen.Gameplay.Movement's.
AppearanceA look a worn item can be shown as.
TitleSomething written after a name.
ToySomething with a button and no consequences.
CosmeticAnything else worth counting.
Used by (11)
- CollectibleVixen.Gameplay.Collections
- CollectibleDefinitionVixen.Gameplay.Collections
- CollectionLibraryVixen.Gameplay.Collections
- CollectionRecordVixen.Gameplay.Collections
- CollectionTestsVixen.Gameplay.Collections.Tests
- ContentVixen.Gameplay.Collections.Tests
- SectionContentVixen.Live.Gameplay.Tests
- TypeRegistrationVixen.Gameplay.Collections
- Vixen_Gameplay_Collections_CollectibleDefinitionSerializerVixen.Gameplay.Collections
- WardrobeVixen.Gameplay.Collections
- WardrobeSectionTestsVixen.Live.Gameplay.Tests