Vixen
feb85697
csharp
public static class EditorStrings

Every string the shell shows, declared once.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

The shape Strings.Resource will generate — an id, the source text, and a list of all of them — written by hand until it does, in the same way Samples/02-HelloUi hand-writes the descriptor its generator would emit. Nothing at a call site changes when the generator lands.

⚠ All is spelled out rather than reflected over. It feeds Template, which is what a translator starts from, and a list gathered by walking the fields at run time would be a list this assembly's trimming settings are entitled to shorten. The duplication is the cost of the id table being data; the generator removes it.

Fields and properties (316)

  • public static StringId MenuFile

    The File menu.

  • public static StringId MenuEdit

    The Edit menu.

  • public static StringId MenuWindow

    The Window menu.

  • public static StringId MenuHelp

    The Help menu.

  • public static StringId MenuAssets

    The Assets menu.

  • public static StringId MenuEntity

    The Entity menu — Unreal's Actor, Unity's GameObject.

  • public static StringId MenuPlay

    The Play menu.

  • public static StringId MenuBuild

    The Build menu.

  • public static StringId MenuTools

    The Tools menu.

  • public static StringId MenuRecent

    The Open Recent submenu.

  • public static StringId MenuRecentDocuments

    The Recent Documents submenu: documents of this project, by where they live (#656).

  • public static StringId TitleChangedOnDisk

    What the window title says after a document whose file changed on disk and has not caught up (#656).

  • public static StringId MenuCreate

    The Create submenu, under Assets.

  • public static StringId MenuLayout

    The Layout submenu.

  • public static StringId MenuPanels

    The Panels submenu.

  • public static StringId CategoryFile

    The command category a file command is filed under in the palette.

  • public static StringId CategoryEdit

    Ditto, for editing.

  • public static StringId CategoryView

    Ditto, for the view.

  • public static StringId CategoryPanel

    Ditto, for panels.

  • public static StringId CategoryMode

    Ditto, for the verbs that enter an editor mode.

  • public static StringId CategoryHelp

    Ditto, for help.

  • public static StringId CommandNewProject

    Makes a new project.

  • public static StringId CommandOpenProject

    Opens one.

  • public static StringId CommandSave

    Saves the open document.

  • public static StringId CommandDocumentSave

    Saves the document the focus is in — an asset tab's, or the scene's when the focus is in none (#1494).

  • public static StringId CommandDocumentRevert

    Throws away the unsaved changes of the document the focus is in, asking first (#1494).

  • public static StringId CommandDocumentClose

    Closes the document tab the focus is in, or the active panel when the focus is in none (#1494).

  • public static StringId CommandSaveAll

    Saves all of them.

  • public static StringId CommandExit

    Closes the editor.

  • public static StringId CommandUndo

    Undoes the last change.

  • public static StringId CommandRedo

    Redoes it.

  • public static StringId CommandPreferences

    Opens the settings.

  • public static StringId CommandPalette

    Opens the command palette.

  • public static StringId NextMode

    Tab: enter the next editor mode along the strip.

  • public static StringId ModeSelect

    What the mode strip calls the mode that is no mode.

  • public static StringId CommandSearchEverywhere

    Opens the search over assets, entities and settings.

  • public static StringId CommandResetLayout

    Puts the arrangement back to the preset it started from.

  • public static StringId CommandSaveLayout

    Saves the arrangement under a name.

  • public static StringId CommandFloatPanel

    Takes the panel the user is in out into a window of its own.

  • public static StringId CommandToggleTheme

    Switches between the light and dark themes.

  • public static StringId CommandClosePanel

    Closes the panel the user is in.

  • public static StringId CommandNextTab

    Moves to the next tab of its group.

  • public static StringId CommandPreviousTab

    And the previous one.

  • public static StringId CommandAbout

    Says what version this is.

  • public static StringId CommandDocumentation

    Opens the manual.

  • public static StringId PalettePlaceholder

    What the palette's field says when it is empty.

  • public static StringId PaletteEmpty

    What the palette says when nothing matches.

  • public static StringId TasksTitle

    The heading over the running background work.

  • public static StringId TasksIdle

    What the task list says when there is none.

  • public static StringId TasksCancel

    Stops one.

  • public static StringId TasksCancelled

    What a task that was cancelled reports.

  • public static StringId TasksFailed

    What a task that threw reports.

  • public static StringId NotificationsClear

    Throws them all away.

  • public static StringId LayoutReset

    What the shell reports after putting the arrangement back.

  • public static StringId LayoutNotRestored

    What start-up reports when the saved arrangement could not be put back.

  • public static StringId DialogCancel

    The button that backs out of a dialog the shell put up.

  • public static StringId StatusSelection

    What the status bar calls the selection when there is more than one thing in it.

  • public static StringId StatusFrameTime

    What the status bar's frame-time cell says.

  • public static StringId ConsoleClear

    Empties the console and the ring behind it.

  • public static StringId ConsoleCollapse

    Folds identical lines into one row with a count.

  • public static StringId ConsoleClearOnPlay

    Empties it on the way into play mode.

  • public static StringId ConsoleSearch

    What the console's search box says when it is empty.

  • public static StringId ConsoleAllCategories

    The category picker's "no filter" choice.

  • public static StringId ConsoleNoSelection

    What the detail pane says when no line is selected.

  • public static StringId PanelKeys

    The keybinding editor's tab.

  • public static StringId PanelMessages

    The message log's.

  • public static StringId PanelPreferences

    The preferences window's.

  • public static StringId PanelProjectSettings

    The project settings window's.

  • public static StringId PanelPlugins

    The plugin manager's.

  • public static StringId PanelHistory

    The undo history's.

  • public static StringId PanelRevisions

    The source-control history's, which is a different history entirely.

  • public static StringId MessagesAllLevels

    The message log's "no filter" choice.

  • public static StringId MessagesErrors

    Its errors-only choice.

  • public static StringId MessagesWarnings

    Its warnings-only choice.

  • public static StringId MessagesSuccesses

    Its successes-only choice.

  • public static StringId MessagesInfos

    Its information-only choice.

  • public static StringId MessagesNoSelection

    What its detail pane says when no line is selected.

  • public static StringId SettingsSearch

    What the settings window's search box says when it is empty.

  • public static StringId SettingsResetPage

    Puts one page back to its defaults.

  • public static StringId SettingsRevert

    Throws away what has been typed since the last write.

  • public static StringId SettingsApply

    Writes it.

  • public static StringId SettingsNoPage

    What the pane says when the search has matched nothing.

  • public static StringId PluginsFilter

    What the plugin manager's filter box says when it is empty.

  • public static StringId PluginsDisable

    Switches the selected plugin off.

  • public static StringId PluginsEnable

    And back on.

  • public static StringId PluginsReload

    Unloads it and loads it again from disk.

  • public static StringId PluginsColumnName

    The name column.

  • public static StringId PluginsColumnId

    The id column.

  • public static StringId PluginsColumnVersion

    The version column.

  • public static StringId PluginsColumnState

    The state column.

  • public static StringId PluginsColumnAuthor

    The author column.

  • public static StringId PluginsStateActive

    What the state column says for a running plugin.

  • public static StringId PluginsStateDisabled

    For one that is switched off.

  • public static StringId PluginsStateFailed

    For one that did not start.

  • public static StringId PluginsStateUnloaded

    For one that has been taken back out.

  • public static StringId PluginsNone

    What the detail line says when nothing is installed.

  • public static StringId PluginsPickRow

    And when nothing is selected.

  • public static StringId PluginsSwitchedOff

    And for one the user switched off.

  • public static StringId PluginsManifestOff

    And for one its own manifest switches off.

  • public static StringId HistoryHint

    What the undo history's strip says.

  • public static StringId HistoryOriginal

    What the history calls the point before anything was done.

  • public static StringId RevisionsRestore

    The revisions panel's button, which writes an old version into the working tree.

  • public static StringId RevisionsNoHistory

    What the revisions panel says beside an asset source control has never seen.

  • public static StringId RevisionsPick

    What the revisions panel says with nothing selected.

  • public static StringId ProjectsTitle

    The heading over the startup project browser.

  • public static StringId ProjectsEmpty

    What it says when nothing has been opened yet.

  • public static StringId ProjectsBrowse

    Opens one that is already on disk.

  • public static StringId ProjectsNew

    Starts one.

  • public static StringId ProjectsMissing

    What a row says when the directory has gone.

  • public static StringId CategoryAssets

    The Assets command category.

  • public static StringId CategoryBuild

    The Build command category.

  • public static StringId CategoryCreate

    The Create command category.

  • public static StringId CategoryEntity

    The Entity command category.

  • public static StringId CategoryPlay

    The Play command category.

  • public static StringId CategoryScene

    The Scene command category.

  • public static StringId CategoryTools

    The Tools command category.

  • public static StringId CommandAssetsBakeMeshMaps

    The Bake Mesh Maps… command.

  • public static StringId CommandAssetsCreate

    The New Asset… command.

  • public static StringId CommandAssetsRevert

    The Revert to Source Control command.

  • public static StringId CommandAssetsHistory

    The Show History command.

  • public static StringId CommandAssetsDelete

    The Delete command.

  • public static StringId CommandAssetsFindReferences

    The Find References command.

  • public static StringId CommandAssetsImportFiles

    The Import Assets… command.

  • public static StringId CommandAssetsMoveTo

    The Move To… command.

  • public static StringId CommandAssetsNewFolder

    The New Folder command.

  • public static StringId CommandAssetsOpen

    The Open command.

  • public static StringId CommandAssetsReimport

    The Reimport command.

  • public static StringId CommandAssetsReimportAll

    The Reimport All command.

  • public static StringId CommandAssetsRename

    The Rename command.

  • public static StringId CommandAssetsSelectDependencies

    The Select Dependencies command.

  • public static StringId CommandAssetsShowInExplorer

    The Show in File Manager command.

  • public static StringId CommandBuildContent

    The Build Content command.

  • public static StringId CommandBuildCleanLibrary

    The Clean Library command.

  • public static StringId CommandBuildRebuildShaders

    The Rebuild Shaders command.

  • public static StringId CommandBuildRun

    The Build and Run command.

  • public static StringId CommandBuildSettings

    The Build Settings… command.

  • public static StringId CommandCreateCamera

    The Camera command.

  • public static StringId CommandCreateEntity

    The Create Empty command.

  • public static StringId CommandEditCopy

    The Copy command.

  • public static StringId CommandEditCut

    The Cut command.

  • public static StringId CommandEditDelete

    The Delete command, which is the scene's and the content browser's alike.

  • public static StringId CommandEditDeselectAll

    The Deselect All command.

  • public static StringId CommandEditDuplicate

    The Duplicate command.

  • public static StringId CommandEditFindReferences

    The Find References command.

  • public static StringId CommandEditInvertSelection

    The Invert Selection command.

  • public static StringId CommandEditIsolate

    The Isolate Selection command.

  • public static StringId CommandEditKeybindings

    The Keyboard Shortcuts… command.

  • public static StringId CommandEditPaste

    The Paste command.

  • public static StringId CommandEditPasteAsChild

    The Paste As Child command.

  • public static StringId CommandEditRecallSelectionSet

    The Recall Selection Set… command.

  • public static StringId CommandEditSaveSelectionSet

    The Save Selection Set… command.

  • public static StringId CommandEditRename

    The Rename command, scoped the way CommandEditDelete is.

  • public static StringId CommandEditSelectAll

    The Select All command.

  • public static StringId CommandEditSelectByName

    The Select By Name… command.

  • public static StringId CommandEditSelectByType

    The Select By Component… command.

  • public static StringId CommandEditSelectChildren

    The Select Children command.

  • public static StringId CommandEditSelectParent

    The Select Parent command.

  • public static StringId CommandEditUndoHistory

    The Undo History… command.

  • public static StringId CommandEntityAlign

    The Align… command.

  • public static StringId CommandEntityAlignWithView

    The Align With View command.

  • public static StringId CommandEntityApplyOverrides

    The Apply Overrides command.

  • public static StringId CommandEntityClearParent

    The Clear Parent command.

  • public static StringId CommandEntityCopyTransform

    The Copy Transform command.

  • public static StringId CommandEntityCreateAudio

    The Audio Source command.

  • public static StringId CommandEntityCreateChild

    The Create Empty Child command.

  • public static StringId CommandEntityCreateUi

    The UI Canvas command.

  • public static StringId CommandEntityCreateVfx

    The VFX Emitter command.

  • public static StringId CommandEntityDistribute

    The Distribute… command.

  • public static StringId CommandEntityGroup

    The Group command.

  • public static StringId CommandEntityGroupLod

    The Group as LOD Group command.

  • public static StringId CommandEntityMakePrefab

    The Make Prefab… command.

  • public static StringId CommandEntityMoveToView

    The Move To View command.

  • public static StringId CommandEntityPasteTransform

    The Paste Transform command.

  • public static StringId CommandEntityRelativeTransform

    The Relative Transform Entry command.

  • public static StringId CommandEntityResetTransform

    The Reset Transform command.

  • public static StringId CommandEntitySetParent

    The Set Parent command.

  • public static StringId CommandEntitySnapToFloor

    The Snap To Floor command.

  • public static StringId CommandEntityToggleActive

    The Toggle Active command.

  • public static StringId CommandEntityToggleHidden

    The Toggle Visibility command.

  • public static StringId CommandEntityToggleLock

    The Toggle Lock command.

  • public static StringId CommandEntityUngroup

    The Ungroup command.

  • public static StringId CommandEntityUnpackPrefab

    The Unpack Prefab command.

  • public static StringId CommandFileExportPackage

    The Export Package… command.

  • public static StringId CommandFileNewScene

    The New Scene command.

  • public static StringId CommandFileNoRecent

    The No Recent Projects command.

  • public static StringId CommandFileNoRecentDocuments

    What an empty Recent Documents submenu shows, so that it reads as empty rather than broken.

  • public static StringId CommandFileOpenScene

    The Open Scene… command.

  • public static StringId CommandFileProjectSettings

    The Project Settings… command.

  • public static StringId CommandFileRevert

    The Revert to Saved command.

  • public static StringId CommandFileSaveAs

    The Save Scene As… command.

  • public static StringId CommandHelpApiReference

    The API Reference command.

  • public static StringId CommandHelpReleaseNotes

    The Release Notes command.

  • public static StringId CommandHelpReportBug

    The Report a Bug… command.

  • public static StringId CommandHelpShowLogFolder

    The Show Log Folder command.

  • public static StringId CommandImportAssets

    The Import Assets command.

  • public static StringId CommandPlayClearConsole

    The Clear Console on Play command.

  • public static StringId CommandPlayMaximise

    The Maximise on Play command.

  • public static StringId CommandPlayModeInEditor

    The In Editor command.

  • public static StringId CommandPlayModeServer

    The Server and Clients command.

  • public static StringId CommandPlayModeStandalone

    The Standalone Process command.

  • public static StringId CommandPlayMuteAudio

    The Mute Audio command.

  • public static StringId CommandPlayPause

    The Pause transport verb.

  • public static StringId CommandPlayPlay

    The Play transport verb.

  • public static StringId CommandPlayStep

    The Step Frame transport verb.

  • public static StringId CommandPlayStop

    The Stop transport verb.

  • public static StringId CommandRadialMenu

    The Radial Menu command.

  • public static StringId CommandRefreshAssets

    The Refresh Assets command.

  • public static StringId CommandReloadPlugins

    The Reload Plugins command.

  • public static StringId CommandSceneContextMenu

    The Scene Context Menu command.

  • public static StringId CommandSceneLayers

    The Layers and Tags… command.

  • public static StringId CommandSceneLighting

    The Lighting… command.

  • public static StringId CommandSceneNavigation

    The Navigation… command.

  • public static StringId CommandSceneCloseScene

    The Close Scene command: the active scene, when it is not the first.

  • public static StringId CommandSceneOpenAdditive

    The Open Scene Additively… command.

  • public static StringId CommandSceneSaveAllScenes

    The Save All Scenes command.

  • public static StringId CommandSceneScenes

    The Scenes command.

  • public static StringId CommandSceneWorldSettings

    The World Settings… command.

  • public static StringId CommandSceneTranslate

    The Translate gizmo mode.

  • public static StringId CommandSceneRotate

    The Rotate gizmo mode.

  • public static StringId CommandSceneScale

    The Scale gizmo mode.

  • public static StringId CommandSceneToggleSpace

    The gizmo's space toggle, as the palette and the keymap name it.

  • public static StringId CommandSceneSpaceWorld

    What the space toggle says while the gizmo is in world space.

  • public static StringId CommandSceneSpaceLocal

    What the space toggle says while the gizmo is in local space.

  • public static StringId CommandSceneTogglePivot

    The gizmo's pivot toggle, as the palette and the keymap name it.

  • public static StringId CommandScenePivotCentre

    What the pivot toggle says while the gizmo sits at the selection's centre.

  • public static StringId CommandScenePivotObject

    What the pivot toggle says while the gizmo sits at each object's own pivot.

  • public static StringId CommandSceneToggleSnap

    The Snapping toggle.

  • public static StringId CommandSceneToggleGrid

    The Grid toggle.

  • public static StringId CommandSceneToggleProjection

    The Orthographic toggle.

  • public static StringId CommandSceneOrbitAroundSelection

    The Orbit Around Selection preference.

  • public static StringId CommandSceneZoomToCursor

    The Zoom to Mouse Position preference.

  • public static StringId CommandSceneInvertOrbitY

    The Invert Orbit Y preference.

  • public static StringId CommandSceneFocus

    The Focus Selection command.

  • public static StringId CommandSceneFrameAll

    The Frame All command.

  • public static StringId CommandSceneViewFront

    The Front View command.

  • public static StringId CommandSceneViewBack

    The Back View command.

  • public static StringId CommandSceneViewRight

    The Right View command.

  • public static StringId CommandSceneViewLeft

    The Left View command.

  • public static StringId CommandSceneViewTop

    The Top View command.

  • public static StringId CommandSceneViewBottom

    The Bottom View command.

  • public static StringId CommandSceneOrbitLeft

    The Orbit Left command.

  • public static StringId CommandSceneOrbitRight

    The Orbit Right command.

  • public static StringId CommandSceneOrbitUp

    The Orbit Up command.

  • public static StringId CommandSceneOrbitDown

    The Orbit Down command.

  • public static StringId CommandToolsExportStrings

    The Export String Template… command.

  • public static StringId CommandToolsPlugins

    The Plugins… command.

  • public static StringId CommandToolsReloadShaders

    The Reload Shaders command.

  • public static StringId CommandToolsReloadStyles

    The Reload Styles command.

  • public static StringId CommandViewClearConsole

    The Clear Console command.

  • public static StringId CommandViewFullScreen

    The Full Screen command.

  • public static StringId LayoutAnimation

    The Animation workspace layout.

  • public static StringId LayoutDebug

    The Debug workspace layout.

  • public static StringId LayoutDefault

    The Default workspace layout.

  • public static StringId LayoutScene

    The Scene workspace layout.

  • public static StringId LayoutSequencing

    The Sequencing workspace layout.

  • public static StringId LayoutShading

    The Shading workspace layout.

  • public static StringId MenuBookmarks

    The Bookmarks menu.

  • public static StringId MenuBrowser

    The Project menu.

  • public static StringId MenuBuildConfiguration

    The Configuration menu.

  • public static StringId MenuBuildDeploy

    The Deploy menu.

  • public static StringId MenuBuildTarget

    The Target menu.

  • public static StringId MenuCamera

    The Camera menu.

  • public static StringId MenuCreateLight

    The Light menu.

  • public static StringId MenuCreateShape

    The 3D Object menu.

  • public static StringId MenuElements

    The Select Elements menu.

  • public static StringId MenuGeometry

    The Geometry menu.

  • public static StringId MenuGizmo

    The Gizmo menu.

  • public static StringId MenuHierarchy

    The Hierarchy menu.

  • public static StringId MenuNavigation

    The Navigation menu.

  • public static StringId MenuPanes

    The Viewport Layout menu.

  • public static StringId MenuPlayMode

    The Mode menu.

  • public static StringId MenuPlayOptions

    The Options menu.

  • public static StringId MenuPlayOverlays

    The Overlays menu — a play session's diagnostic overlays, one line each.

  • public static StringFamily PlayOverlays

    The switch for each diagnostic overlay a play session registers, keyed by its name.

  • public static StringId MenuPrecision

    The Measure menu.

  • public static StringId MenuScene

    The Scene menu.

  • public static StringId MenuShow

    The Show menu.

  • public static StringId MenuSnap

    The Snapping menu.

  • public static StringId MenuSpeed

    The Camera Speed menu.

  • public static StringId MenuViewMode

    The View Mode menu.

  • public static StringId MenuWorkPlane

    The Work Plane menu.

  • public static StringId PanelAddressables

    The Addressables panel.

  • public static StringId PanelBuild

    The Build Settings panel.

  • public static StringId PanelConsole

    The Console panel.

  • public static StringId PanelHierarchy

    The Hierarchy panel.

  • public static StringId PanelInspector

    The Inspector panel.

  • public static StringId PanelInspector2

    The Inspector 2 panel.

  • public static StringId PanelLighting

    The Lighting panel.

  • public static StringId PanelMeshMapBake

    The Bake Mesh Maps panel.

  • public static StringId PanelNavigation

    The Navigation panel.

  • public static StringId PanelProject

    The Project panel.

  • public static StringId PanelScene

    The Scene panel.

  • public static StringId PanelScenes

    The Scenes panel.

  • public static StringId PanelWorld

    The World Settings panel.

  • public static StringId SettingsAppearance

    The Appearance settings page.

  • public static StringId SettingsContent

    The Content Build settings page.

  • public static StringId SettingsGeneral

    The General settings page.

  • public static StringId SettingsKeybindings

    The Keybindings settings page.

  • public static StringId SettingsPlugins

    The Plugins settings page.

  • public static StringId SettingsProject

    The Project settings page.

  • public static StringId SettingsSceneView

    The Scene View settings page.

  • public static StringId ToolbarLayout

    The Layout toolbar control.

  • public static StringId ViewportLayout

    The Panes viewport overlay heading.

  • public static StringId ViewportPrecision

    The Measure viewport overlay heading.

  • public static StringId ViewportShow

    The Show viewport overlay heading.

  • public static StringId ViewportSnap

    The Snap viewport overlay heading.

  • public static StringId ViewportSpeed

    The Speed viewport overlay heading.

  • public static StringId ViewportViewMode

    The View viewport overlay heading.

  • public static StringId ViewportWorkPlane

    The Plane viewport overlay heading.

  • public static StringFamily PlannedReasons

    Why each declared-but-unbuilt command is unavailable, by the command's own id.

  • public static StringFamily CreateShapes

    What each built-in shape's create command is called, by the shape's lowercased name.

  • public static StringFamily CreateLights

    What each kind of light's create command is called, by the kind's lowercased name.

  • public static StringFamily BuildConfigurations

    The Build menu's configuration lines, by the command id's suffix.

  • public static StringFamily CreateAssetKinds

    What each of the editor's own Create ▸ lines says, by the kind's id after assets.create-.

  • public static StringFamily ViewportCommandLabels

    What each of the scene viewport's commands is called, by the command's own id.

  • public static IReadOnlyList<StringId> All

    Every string above, for a translator to start from.

Methods (1)

  • public static StringCatalog Template(string language)

    A catalog holding every string the editor declares, for a translator to start from.

Used by (60, showing 40)

  • AssetEditorsModuleVixen.Editor.AssetEditors
  • AssetPickerVixen.Editor.App
  • AssetRevisionsVixen.Editor.App
  • BlockoutModuleVixen.Editor.Blockout
  • CommandPaletteVixen.Editor.Ui
  • ConsolePanelTestsVixen.Editor.App.Tests
  • ConsoleViewVixen.Editor.Ui
  • ContentBrowsingVixen.Editor.App
  • ContributionTitleLanguageTestsVixen.Editor.App.Tests
  • DeclaredVixen.Editor.Blockout
  • DeclaredMenuTestsVixen.Editor.Plugin.Tests
  • DeliveryModuleVixen.Editor.App
  • DiagnosticsModuleVixen.Editor.Diagnostics
  • EditorAffordanceTestsVixen.Editor.App.Tests
  • EditorApplicationVixen.Editor.App
  • EditorConsoleVixen.Editor.App
  • EditorModesVixen.Editor.Ui
  • EditorShellVixen.Editor.Ui
  • EditorShellTestsVixen.Editor.Ui.Tests
  • EditorWorkspaceVixen.Editor.Ui
  • EditorWorkspaceTestsVixen.Editor.Ui.Tests
  • HelpModuleVixen.Editor.App
  • LibraryModuleVixen.Editor.App
  • LibraryQuestionsVixen.Editor.App
  • MenuCompositionTestsVixen.Editor.Ui.Tests
  • MeshMapBakingVixen.Editor.App
  • MessageLogViewVixen.Editor.Ui
  • MilestoneE3TestsVixen.Editor.App.Tests
  • ModuleTestsVixen.Editor.Plugin.Tests
  • PaletteTestsVixen.Editor.Ui.Tests
  • PlayModuleVixen.Editor.App
  • PlayOverlayTestsVixen.Editor.App.Tests
  • PluginManagerViewVixen.Editor.App
  • PluginManagerViewTestsVixen.Editor.App.Tests
  • ProjectBrowserTestsVixen.Editor.App.Tests
  • ProjectChooserVixen.Editor.App
  • RevisionsViewVixen.Editor.App
  • SceneEditingVixen.Editor.App
  • SceneFileQuestionsVixen.Editor.App
  • SceneMenuBarVixen.Editor.App