public interface IViewportPaneWhat a scene-view tool or mode is handed of the pane whose input it was offered.
Remarks
Doc 50 § P4 (#1303), and it is a list read off the consumers rather than designed. Doc 36 § Part 5 struck an IToolContext because SceneViewport was a 1,600-line concrete class and "narrowing it is worth doing when a consumer can say which members matter". The consumers are the five IViewportInputs that exist — BlockoutMode, TerrainMode, FoliageMode, WaterMode and the out-of-tree sample plugin's tool — and these are every member any of them touches.
⚠ Narrowing what a tool is handed, not what a pane is. The pane still has its bookmarks, its selection, its editing state and its gizmo; the application that owns the pane reaches them as before. What changed is that a plugin's tool can no longer reach them, so a new member here is a decision a reviewer sees rather than a public property it happened to find.
Fields and properties (4)
Viewport ControlThe control the scene is drawn in — what turns an event's coordinates into render pixels.
EditorCamera CameraWhere the camera is looking.
ISceneProbe? SurfacesWhat a ray hits in the scene this pane shows, or while nothing answers.
Action<GizmoDraw>? CursorThe tool's own cursor, drawn every frame over the scene, or for none.
Methods (4)
Ray Ray(Vector2 point)The ray under a point in this pane.
GizmoHandle Hover(Vector2 point)Records which gizmo handle the pointer is over.
SubObject HoverElement(Vector2 point)Works out which mesh element the pointer is over, and remembers it.
bool RefreshTargets()Rebuilds what the gizmo is holding, now rather than on the next frame.
Used by (13)
- BlockoutModeVixen.Editor.Blockout
- DeclaredContributionsVixen.Editor.App
- FoliageModeVixen.Editor.Terrain
- IViewportInputVixen.Editor.SceneView
- ModeInputVixen.Editor.App
- OwnerVixen.Editor.SceneView.Tests
- PlayInputVixen.Editor.App
- SceneOverlayVixen.Editor.SceneView
- SceneViewportVixen.Editor.SceneView
- TerrainModeVixen.Editor.Terrain
- ViewportInputTestsVixen.Editor.SceneView.Tests
- WaterModeVixen.Editor.Water
- WaterProfileHandlesVixen.Editor.Water