Vixen
02b45cc4
csharp
public enum GizmoHandle

One grabbable part of the gizmo.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (9)

  • None

    Nothing under the pointer.

  • AxisX

    The X arm.

  • AxisY

    The Y arm.

  • AxisZ

    The Z arm.

  • PlaneYZ

    The quad between Y and Z.

  • PlaneZX

    The quad between Z and X.

  • PlaneXY

    The quad between X and Y.

  • Screen

    The ring or square facing the camera.

  • Uniform

    The middle box, which scales everything at once.

Used by (13)

  • BlockoutModeVixen.Editor.Blockout
  • GizmoDragVixen.Editor.SceneView
  • GizmoGeometryVixen.Editor.SceneView
  • GizmoGeometryTestsVixen.Editor.SceneView.Tests
  • GizmoTestsVixen.Editor.SceneView.Tests
  • ManipulationTestsVixen.Editor.SceneView.Tests
  • OneEditPathTestsVixen.Editor.App.Tests
  • PrecisionTestsVixen.Editor.SceneView.Tests
  • ProxyShapeEditorTestsVixen.Editor.AssetEditors.Tests
  • SceneViewportVixen.Editor.SceneView
  • SnapContextTestsVixen.Editor.SceneView.Tests
  • SnapTestsVixen.Editor.SceneView.Tests
  • TransformGizmoVixen.Editor.SceneView