csharp
public enum GizmoHandleOne grabbable part of the gizmo.
No guide page documents this yet — the page shows what the code says about itself.
Fields and properties (9)
NoneNothing under the pointer.
AxisXThe X arm.
AxisYThe Y arm.
AxisZThe Z arm.
PlaneYZThe quad between Y and Z.
PlaneZXThe quad between Z and X.
PlaneXYThe quad between X and Y.
ScreenThe ring or square facing the camera.
UniformThe middle box, which scales everything at once.
Used by (13)
- BlockoutModeVixen.Editor.Blockout
- GizmoDragVixen.Editor.SceneView
- GizmoGeometryVixen.Editor.SceneView
- GizmoGeometryTestsVixen.Editor.SceneView.Tests
- GizmoTestsVixen.Editor.SceneView.Tests
- ManipulationTestsVixen.Editor.SceneView.Tests
- OneEditPathTestsVixen.Editor.App.Tests
- PrecisionTestsVixen.Editor.SceneView.Tests
- ProxyShapeEditorTestsVixen.Editor.AssetEditors.Tests
- SceneViewportVixen.Editor.SceneView
- SnapContextTestsVixen.Editor.SceneView.Tests
- SnapTestsVixen.Editor.SceneView.Tests
- TransformGizmoVixen.Editor.SceneView