public enum PathTestHow hard to look for a path before answering.
Remarks
⚠ Unreal offers raycast, hierarchical and full; Vixen has no hierarchical graph, and Budgeted is what stands in for the middle one. A hierarchical query answers "are these two places in the same connected region" off a coarse graph built beside the mesh. Vixen bakes no such graph, and inventing one for a decorator would be a second navigation structure to keep in step with the first. A search with a node budget answers the same question with the same shape of cost — cheap, conservative, and wrong only in the direction that makes an agent give up rather than walk into a dead end.
Fields and properties (3)
RaycastA straight walk across the surface. Cheapest; says no to anything round a corner.
BudgetedA search stopped after a node budget. Says no when it runs out.
FullThe whole search. Exact, and the most expensive thing a decorator can do.
Used by (3)
- DoesPathExistDecoratorVixen.Ai.Nodes
- DoesPathExistTestsVixen.Ai.Nodes.Tests
- WorldNodesVixen.Ai.Nodes