Vixen
caa30e12
csharp
public enum PathTest

How hard to look for a path before answering.

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Remarks

⚠ Unreal offers raycast, hierarchical and full; Vixen has no hierarchical graph, and Budgeted is what stands in for the middle one. A hierarchical query answers "are these two places in the same connected region" off a coarse graph built beside the mesh. Vixen bakes no such graph, and inventing one for a decorator would be a second navigation structure to keep in step with the first. A search with a node budget answers the same question with the same shape of cost — cheap, conservative, and wrong only in the direction that makes an agent give up rather than walk into a dead end.

Fields and properties (3)

  • Raycast

    A straight walk across the surface. Cheapest; says no to anything round a corner.

  • Budgeted

    A search stopped after a node budget. Says no when it runs out.

  • Full

    The whole search. Exact, and the most expensive thing a decorator can do.

Used by (3)

  • DoesPathExistDecoratorVixen.Ai.Nodes
  • DoesPathExistTestsVixen.Ai.Nodes.Tests
  • WorldNodesVixen.Ai.Nodes