Vixen
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Assets · guide

Getting content into a running game

What a build has to know, what it ships, and the two shapes a shipped chunk comes in.

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  • Importing textures — Which image formats the pipeline reads, what each decoder decides, and the two settings that are not cosmetic.
  • Players and possession — A controller that outlives the body it drives, and the one component that carries a player's intent.
  • Booting an application — The three calls behind VixenApp.Run, and the two seams that decide which platform and which device you get.
  • Fuzzing a format that has a grammar — How a fuzz target says that bytes are the wrong thing to mutate, what a domain replaces havoc with, and what each of the structured targets asserts beyond "it did not crash".