csharp
public enum WaterInfoPrecisionHow many bits a channel of the info texture carries.
Remarks
⚠ A half float over a large zone is a quantised surface, and the panel says so rather than leaving somebody to discover a stepped horizon. Sixteen bits give about three decimal digits, so a surface height of 2000 m resolves to a metre — visible as terracing along a shoreline, and invisible in a screenshot taken from the middle of a lake. HeightQuantum is the number to look at, and it is in metres.
Fields and properties (2)
HalfSixteen bits a channel. Half the memory, and a quantised surface over a large zone.
FullThirty-two. What a zone bigger than a few kilometres needs.
Used by (11)
- TypeRegistrationVixen.Rendering.Water
- Vixen_Rendering_Water_WaterZoneComponentSerializerVixen.Rendering.Water
- Vixen_Water_WaterZoneSerializerVixen.Water
- WaterInfoTextureVixen.Rendering.Water
- WaterZoneVixen.Water
- WaterZoneComponentVixen.Rendering.Water
- WaterZoneTestsVixen.Water.Tests
- Describes_Vixen_Editor_Water_WaterZoneSettingsVixen.Editor.Water
- SceneWaterComponentTestsVixen.Editor.Assets.Tests
- WaterEditTestsVixen.Editor.Water.Tests
- WaterZoneSettingsVixen.Editor.Water