public sealed class FocusEventThe focus arriving at or leaving an element.
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Remarks
Routed like any other event, so an ancestor can hear that something inside it took the focus without every control having to tell it. That is what a form uses to know which field is current, and what a scroll view uses to bring it into view.
⚠ The two halves are raised on opposite sides of the change, and they were not. The losing element hears it before Focused moves and the gaining one after, which is what makes Cancel mean anything: a refusal that arrived after the focus had already left would be a report rather than a veto. So a handler on the losing leg reads the state it is losing, and one on the gaining leg reads the state it has gained; both read the event's own Previous/Next for the other end, which is what every handler in the tree already did.
Fields and properties (4)
Used by (21)
- BuildContextVixen.Ui
- ButtonBaseVixen.Ui.Controls
- CodeEditorVixen.Ui.Controls.Advanced
- CommandBindingTestsVixen.Ui.Controls.Tests
- DockPanelVixen.Ui.Controls.Advanced
- DockingHostVixen.Ui.Controls.Advanced
- FocusTestsVixen.Ui.Tests
- NavigationTestsVixen.Ui.Tests
- NumericInputVixen.Ui.Controls
- ParkedFocusTestsVixen.Ui.Tests
- ScrollViewVixen.Ui.Controls
- SurfaceTestsVixen.Ui.Tests
- TextFieldVixen.Ui.Controls
- ToolbarVixen.Ui.Controls
- TreeViewVixen.Ui.Controls.Advanced
- UiDocumentVixen.Ui
- EditorApplicationVixen.Editor.App
- MultilineDrawerVixen.Editor.Inspector
- NodeGraphViewVixen.Editor.NodeGraph
- SceneViewportVixen.Editor.SceneView
- StringDrawerVixen.Editor.Inspector