csharp
public enum ImageChannelsWhich channels of an image a view is asking to be shown.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
One choice rather than a set of flags, unlike the texture importer's TextureChannels. That one answers "what does this look like without its alpha", which is three channels at once; this one answers "what is in the green channel", which is one at a time and is the question a texturing tool is asked all day. A tool that needs both offers two controls rather than one enum meaning two things.
Fields and properties (5)
RgbColour, with the alpha showing the chequerboard through it. What a texture is.
RedRed alone.
GreenGreen alone.
BlueBlue alone.
AlphaAlpha alone, as a grey.
Used by (6)
- ImageViewVixen.Ui.Controls.Advanced
- ImageViewBarVixen.Ui.Controls.Advanced
- ImageViewBarTestsVixen.Ui.Controls.Advanced.Tests
- ImageViewRequestVixen.Ui.Controls.Advanced
- ImageViewTestsVixen.Ui.Controls.Advanced.Tests
- ImageViewBarWiringTestsVixen.Editor.Texturing.Tests