Vixen
02b45cc4
csharp
public enum FlattenDirection

Which way a flatten is allowed to move the ground.

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Remarks

Unreal's flatten tool has exactly this setting and it is worth copying literally: cutting a building pad into a hillside means Lower, and filling a dip in a road means Raise. Both does both and is what makes the shoulder of a cut pad also get filled, which is usually not what was meant.

Fields and properties (3)

  • Both

    Whatever it takes to reach the target.

  • Raise

    Only fill: samples already above the target are left alone.

  • Lower

    Only cut: samples already below it are left alone.

Used by (2)

  • TerrainSculptVixen.Terrain
  • TerrainEditVixen.Editor.Terrain