Vixen
c7401864

WaterTilesConstants

struct
csharp
public struct WaterTilesConstants

The values of WaterTiles's uniform block, in C# types.

Read the guide page for this →

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (3)

  • public Int2 TileCount

    tileCount at byte 0.

  • public Int2 TargetSize

    targetSize at byte 8.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.