Vixen
02b45cc4

VisibilityTilesConstants

struct
csharp
public struct VisibilityTilesConstants

The values of VisibilityTiles's uniform block, in C# types.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (4)

  • public Int2 TileCount

    tileCount at byte 0.

  • public int MaterialCount

    materialCount at byte 8.

  • public uint TileCapacity

    tileCapacity at byte 12.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.