VisibilityResolveProbeVolumesElement
csharp
public struct VisibilityResolveProbeVolumesElementOne element of VisibilityResolve.probeVolumes.
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Fields and properties (8)
public Vector3 BoxMinimumprobeVolumes[].box.minimum — 12 bytes at 0 into the element.
public Vector3 BoxMaximumprobeVolumes[].box.maximum — 12 bytes at 16 into the element.
public Vector3 BoxCenterprobeVolumes[].box.center — 12 bytes at 32 into the element.
public float RadiusprobeVolumes[].radius — 4 bytes at 48 into the element.
public float MipCountprobeVolumes[].mipCount — 4 bytes at 52 into the element.
public const int CountHow many elements the shader declared room for.
public const int StrideBytes from one element to the next.
public const int BaseOffsetByte offset of element zero within the block.
Methods (1)
public readonly void Write(Span<byte> buffer, int index)Writes this element into slot .