Vixen
02b45cc4

SurfaceCacheLightKeys

class
csharp
public static class SurfaceCacheLightKeys

Typed keys for shader SurfaceCacheLight.

No guide page documents this yet — the page shows what the code says about itself.

Fields and properties (35)

  • public const string ShaderName

    The shader's name, as the effect system asks for it.

  • public static readonly ParameterKey<TextureViewHandle> GlobalDistanceFieldDistanceFieldLevels

    set 0, binding 1.

  • public const int GlobalDistanceFieldDistanceFieldLevelsSet

    Which descriptor set holds GlobalDistanceField.distanceFieldLevels.

  • public const uint GlobalDistanceFieldDistanceFieldLevelsBinding

    Which binding within set 0 GlobalDistanceField.distanceFieldLevels occupies.

  • public static readonly ParameterKey<SamplerHandle> GlobalDistanceFieldDistanceFieldSampler

    set 0, binding 2.

  • public const int GlobalDistanceFieldDistanceFieldSamplerSet

    Which descriptor set holds GlobalDistanceField.distanceFieldSampler.

  • public const uint GlobalDistanceFieldDistanceFieldSamplerBinding

    Which binding within set 0 GlobalDistanceField.distanceFieldSampler occupies.

  • public static readonly ParameterKey<TextureViewHandle> AlbedoDepth

    set 2, binding 1.

  • public const int AlbedoDepthSet

    Which descriptor set holds albedoDepth.

  • public const uint AlbedoDepthBinding

    Which binding within set 2 albedoDepth occupies.

  • public static readonly ParameterKey<TextureViewHandle> NormalValid

    set 2, binding 2.

  • public const int NormalValidSet

    Which descriptor set holds normalValid.

  • public const uint NormalValidBinding

    Which binding within set 2 normalValid occupies.

  • public static readonly ParameterKey<BufferHandle> Cards

    set 2, binding 3.

  • public const int CardsSet

    Which descriptor set holds cards.

  • public const uint CardsBinding

    Which binding within set 2 cards occupies.

  • public static readonly ParameterKey<TextureViewHandle> DirectAtlas

    set 2, binding 4.

  • public const int DirectAtlasSet

    Which descriptor set holds directAtlas.

  • public const uint DirectAtlasBinding

    Which binding within set 2 directAtlas occupies.

  • public static readonly ParameterKey<Vector3> TowardSun

    towardSun at byte 0, declared 0, 1, 0.

  • public static readonly ParameterKey<Vector3> SunIrradiance

    sunIrradiance at byte 16, declared 1, 1, 1.

  • public static readonly ParameterKey<float> MaxDistance

    maxDistance at byte 28, declared 100.

  • public static readonly ParameterKey<int> MaxSteps

    maxSteps at byte 32, declared 128.

  • public static readonly ParameterKey<float> SurfaceThreshold

    surfaceThreshold at byte 36, declared 0.01.

  • public static readonly ParameterKey<float> StepScale

    stepScale at byte 40, declared 0.9.

  • public static readonly ParameterKey<float> Bias

    bias at byte 44, declared 0.01.

  • public const int ConstantBufferSize

    The uniform block's size in bytes — what to allocate.

  • public const int ConstantBufferSet

    Which descriptor set holds the uniform block.

  • public const uint ConstantBufferBinding

    Which binding within set 0 the uniform block occupies.

  • public const int PerFrameBlockSize

    Set 0's block size in bytes.

  • public const int PerFrameBlockSet

    Which descriptor set holds set 0's block.

  • public const uint PerFrameBlockBinding

    Which binding within set 0 set 0's block occupies.

  • public const int PerMaterialBlockSize

    Set 2's block size in bytes.

  • public const int PerMaterialBlockSet

    Which descriptor set holds set 2's block.

  • public const uint PerMaterialBlockBinding

    Which binding within set 2 set 2's block occupies.

Used by (1)

  • SurfaceCacheLightFillVixen.Rendering