Vixen
02b45cc4

SurfaceCacheGatherPerFrameConstants

struct
csharp
public struct SurfaceCacheGatherPerFrameConstants

The values of SurfaceCacheGather's uniform block, in C# types.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (5)

  • public Vector3 SurfaceCacheSourceSurfaceGridMinimum

    SurfaceCacheSource.surfaceGridMinimum at byte 192.

  • public Vector3 SurfaceCacheSourceSurfaceGridInverseCell

    SurfaceCacheSource.surfaceGridInverseCell at byte 208.

  • public Int3 SurfaceCacheSourceSurfaceGridDimensions

    SurfaceCacheSource.surfaceGridDimensions at byte 224.

  • public float SurfaceCacheSourceSurfaceDepthTolerance

    SurfaceCacheSource.surfaceDepthTolerance at byte 236.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.