Vixen
02b45cc4

SsaoConstants

struct
csharp
public struct SsaoConstants

The values of Ssao's uniform block, in C# types.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (8)

  • public Matrix4x4 InverseProjection

    inverseProjection at byte 0.

  • public Matrix4x4 View

    view at byte 64.

  • public Vector2 ProjectionScale

    projectionScale at byte 128.

  • public Vector2 TexelSize

    texelSize at byte 136.

  • public float Radius

    radius at byte 144.

  • public float Intensity

    intensity at byte 148.

  • public float Falloff

    falloff at byte 152.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.