ScreenProbeTracePerFrameConstants
public struct ScreenProbeTracePerFrameConstantsThe values of ScreenProbeTrace's uniform block, in C# types.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.
Fields and properties (12)
public Vector3 IrradianceFieldProbesIrradianceFieldMinimumIrradianceFieldProbes.irradianceField.minimum at byte 192.
public Vector3 IrradianceFieldProbesIrradianceFieldMaximumIrradianceFieldProbes.irradianceField.maximum at byte 208.
public Vector3 IrradianceFieldProbesIrradianceFieldInverseCellSizeIrradianceFieldProbes.irradianceField.inverseCellSize at byte 224.
public Vector3 IrradianceFieldProbesIrradianceFieldResolutionIrradianceFieldProbes.irradianceField.resolution at byte 240.
public Vector3 IrradianceFieldProbesIrradianceFieldInversePoolSizeIrradianceFieldProbes.irradianceField.inversePoolSize at byte 256.
public float IrradianceFieldProbesIrradianceFieldNormalBiasIrradianceFieldProbes.irradianceField.normalBias at byte 268.
public float IrradianceFieldProbesIrradianceFieldViewBiasIrradianceFieldProbes.irradianceField.viewBias at byte 272.
public Vector3 SurfaceCacheSourceSurfaceGridMinimumSurfaceCacheSource.surfaceGridMinimum at byte 288.
public Vector3 SurfaceCacheSourceSurfaceGridInverseCellSurfaceCacheSource.surfaceGridInverseCell at byte 304.
public Int3 SurfaceCacheSourceSurfaceGridDimensionsSurfaceCacheSource.surfaceGridDimensions at byte 320.
public float SurfaceCacheSourceSurfaceDepthToleranceSurfaceCacheSource.surfaceDepthTolerance at byte 332.
public const int SizeThe block's size in bytes.
Methods (1)
public readonly void Write(Span<byte> buffer)Writes every value into at its baked offset.