Vixen
caa30e12

RipplesConstants

struct
csharp
public struct RipplesConstants

The values of Ripples's uniform block, in C# types.

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Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (9)

  • public int Resolution

    resolution at byte 0.

  • public float MetresPerTexel

    metresPerTexel at byte 4.

  • public float Speed

    speed at byte 8.

  • public float Damping

    damping at byte 12.

  • public float DeltaTime

    deltaTime at byte 16.

  • public float EdgeFade

    edgeFade at byte 20.

  • public Vector4[]? Injections

    injections at byte 32.

  • public int InjectionCount

    injectionCount at byte 544.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.

Used by (1)

  • WaterRippleSimulationVixen.Rendering.Water