MotionVectorsPerMaterialConstants
csharp
public struct MotionVectorsPerMaterialConstantsThe values of MotionVectors's uniform block, in C# types.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.
Fields and properties (2)
public float AlphaCutoffalphaCutoff at byte 0.
public const int SizeThe block's size in bytes.
Methods (1)
public readonly void Write(Span<byte> buffer)Writes every value into at its baked offset.