Vixen
dd8b0a81

MorphScatterConstants

struct
csharp
public struct MorphScatterConstants

The values of MorphScatter's uniform block, in C# types.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (9)

  • public int EntryCount

    entryCount at byte 0.

  • public int BaseVertex

    baseVertex at byte 4.

  • public int Stride

    stride at byte 8.

  • public int PositionOffset

    positionOffset at byte 12.

  • public int NormalOffset

    normalOffset at byte 16.

  • public float Weight

    weight at byte 20.

  • public float PositionStep

    positionStep at byte 24.

  • public float NormalStep

    normalStep at byte 28.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.

Used by (2)

  • DispatchVixen.Rendering
  • MorphRenderFeatureVixen.Rendering