ForwardPlusPerMaterialConstants
csharp
public struct ForwardPlusPerMaterialConstantsThe values of ForwardPlus's uniform block, in C# types.
No guide page documents this yet — the page shows what the code says about itself.
Remarks
Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.
Fields and properties (4)
public Vector3 CompositeSurfaceMetalRoughnessSurfaceBaseColorCompositeSurface.MetalRoughnessSurface.baseColor at byte 0.
public float CompositeSurfaceMetalRoughnessSurfaceMetalnessCompositeSurface.MetalRoughnessSurface.metalness at byte 12.
public float CompositeSurfaceMetalRoughnessSurfaceRoughnessCompositeSurface.MetalRoughnessSurface.roughness at byte 16.
public const int SizeThe block's size in bytes.
Methods (1)
public readonly void Write(Span<byte> buffer)Writes every value into at its baked offset.