Vixen
02b45cc4

DepthOfFieldConstants

struct
csharp
public struct DepthOfFieldConstants

The values of DepthOfField's uniform block, in C# types.

No guide page documents this yet — the page shows what the code says about itself.

Remarks

Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.

Fields and properties (10)

  • public Vector2 TexelSize

    texelSize at byte 0.

  • public float FocusDistance

    focusDistance at byte 8.

  • public float FocalLength

    focalLength at byte 12.

  • public float Aperture

    aperture at byte 16.

  • public float SensorWidth

    sensorWidth at byte 20.

  • public float MaxRadius

    maxRadius at byte 24.

  • public float BladeCount

    bladeCount at byte 28.

  • public float NearPlane

    nearPlane at byte 32.

  • public float FarPlane

    farPlane at byte 36.

  • public const int Size

    The block's size in bytes.

Methods (1)

  • public readonly void Write(Span<byte> buffer)

    Writes every value into at its baked offset.