BloomConstants
csharp
public struct BloomConstantsThe values of Bloom's uniform block, in C# types.
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Remarks
Field order follows the shader's declaration order, not the block's byte order — the two differ wherever std140 inserted padding, and the writer knows the difference.
Fields and properties (6)
public Vector2 TexelSizetexelSize at byte 0.
public float Thresholdthreshold at byte 8.
public float Kneeknee at byte 12.
public float FilterRadiusfilterRadius at byte 16.
public float Intensityintensity at byte 20.
public const int SizeThe block's size in bytes.
Methods (1)
public readonly void Write(Span<byte> buffer)Writes every value into at its baked offset.